Tuesday, June 26, 2007
Tuesday, June 19, 2007
Medusa speedies-Eric Chiang
I liked the way things went with my Jason thumbs so I approached Medusa in the same fashion. These concepts are very rough need a lot of refinement. I wanted to try something unconventional so I used a cobra hood on a couple of the sketches. Not sure if it works...I think it makes her look egyptian. Let me know what you guys think. Peace~CIRE
Posted by clockwork art at 1:54 AM 2 comments
Monday, June 11, 2007
City Oasis...by Stephen
This was just a quick couple hour painting to do a generic futuristic city, I did about month ago. It was originally supposed to be a elevated structure made to be a oasis in the middle of a hong kong, NY city type of busy environment. -Stephen Chang
Posted by clockwork art at 10:13 PM 1 comments
Saturday, June 9, 2007
CW2007 Time Machine Final - by Eric Ryan
Here it is. It was fun to do a tech piece. The vague story is that this is a military machine that has large disc screens that rememble clocks which allow it to travel in bewteen time matrices. The discs conduct electricity and create a magnetic flux powerful enough to warp the physical structure of the machine and taking it to designated time dimensions. It is not a fast vehicle, just a special one. It is a reconnaissance class vehicle.
Let me know what you think!
Posted by clockwork art at 9:22 PM 6 comments
Friday, June 8, 2007
small paintover Eric's ship - James Paick
i thought i would contribute a little of my thoughts on it....
i think you have a great base and many of the forms and shapes are great. WIthout getting into all the things that make it work, all i think it really needs to some more attention to the lighting. Hitting some areas with hot spots, accentuating areas of color and light ie. the boosters and lighting. I think it could aslo use some reinforced silohuette value as well.
Cheers for a great peice in the works.
my 2 cents-
JP
Posted by clockwork art at 12:27 PM 0 comments
Updated Time Machine - by Eric Ryan
This is the current state of the time machine, i call "CW2007" :) anyway the atmosphere is more or less done but i need to add a wet sheen to it, some scale reference, paint schemes, handles and stuff, and various small things. let me know what you guys think.
Posted by clockwork art at 12:36 AM 1 comments
Wednesday, June 6, 2007
Jason Touch Up
K here is the touch up i did. i hope this helps and forgive me if i pointed out something you are already aware of, as i know its still a WIP. the idea's that i wanted to point out were to make him feel like a hero through posing and anatomy as well as give, even a static pose, some weight and motion. let me know if this helps at all. you could take all of this a step further and give him an action pose but sometimes it is more interesting to be subtle. - Eric Ryan
Crap! i managed to save the psd as a jpeg without all of the other layers turned on... damn. so now you will have to just read what i wrote and i hope that's enough. sorry man. i'm gonna go kick myself in the nuts. :(
Posted by clockwork art at 9:57 PM 1 comments
Jason WIP
Heres the WIP for Jason. At this point Im just blocking things in. Im not too happy with where Im at. My plan is to paint him "naked" and then do costume variations on top. James encouraged me to suggest some type of background...not sure if its working. I am breaking new ground here, but I am struggling a bit. You guys have any suggestions? My bad for not posting a WIP of the shape yet...will post that up soon. Help!!
Posted by clockwork art at 11:05 AM 2 comments
Monday, June 4, 2007
Time Machine - by Eric Ryan
Here is my WIP post based on the abstract shape I created last week. It's not done by any means but feel free to comment. I plan on fixing colors, lighting and adding more atmosphere like rain and lighting. By the way this is the first tech piece I've done in a probably years. It's been too long :P
Posted by clockwork art at 10:48 PM 5 comments
Character update - James Paick
Finally got some time this weekend to work and rework areas of this dude man. I plan to take this much further with more rendering, texture and materials...while keeping some areas painterly....
Posted by clockwork art at 12:17 AM 1 comments
Saturday, June 2, 2007
Thursday, May 31, 2007
New stuff-Eric Chiang
Here are some designs for Jason from Greek Mythology. Which one do you like? These thumbs will be followed by line drawings, turnarounds, and a concept illustration. More to come...Peace...CIRE
Posted by clockwork art at 9:48 PM 5 comments
Caricature of Eric Ryan
Posted by clockwork art at 8:58 AM 1 comments
Monday, May 28, 2007
WIP, a piece called temporary dislocation, by Stephen Chang.
This is a Work In Progress piece that I plan to finish up in the future. Its main focus is the contrast between the pure white umbrellas to the bleak gloomy sky and background. There could be some story behind the migration of people with the white umbrella's hence the title. -Stephen
Posted by clockwork art at 5:48 PM 2 comments
Son of the Shape - James Paick
I took a little look at the shape that Mr. Ryan posted up and saw a vehicle of some sorts hidden in the masses of positive and negative shapes. I pulled out what I could and added what I liked......came up with an idea shown below.
A "rusty-tech" sail ship ( still WIP)
ps- now with 3 WIPs, I'll be busy for quite some time. WIll post progress...stay tuned
Posted by clockwork art at 5:24 PM 4 comments
Week One - Image Post (by Eric Ryan)
K this is the abstract image for week one. Let's plan on posting finals by next monday. By no means does this mean that we have to conduct our weekly posts using this method. This is just a way to get the ball rolling. I heard something about drawing characatures of ourselves as well. I'll leave that one up to James. Nice image by the way Craig, I mean James :)
Posted by clockwork art at 3:12 PM 1 comments
Sunday, May 27, 2007
Character - James Paick
Hello all,
OK normally I'm an environment guy, but I took a stab at doing a character. This is something I haven't done in quite a while....
more WIP to come
Posted by clockwork art at 9:38 PM 1 comments
CIRE is Eric backwards...
Here are some of my older works...Glad to be a part of the blog. Looking forward to seeing everyones contributions. Peace
Posted by clockwork art at 7:12 PM 1 comments
Great start-James Paick
Hey Guys,
The collection of work is fantastic. Now that we have the ball rolling, lets get some new work up =)
-james
Posted by clockwork art at 3:26 PM 0 comments
Some Forced Unleashed Concept Work
Hi this is Stephen again, just posting some paintings linked from IGN's website, that i've done for the upcoming starwars game the force unleashed.
Posted by clockwork art at 11:09 AM 0 comments
Kala - Indonesian Harvester of Angry Spirits (by Eric Ryan)
K here is my post... my most recent piece that I actually like. It was a test for a company that was fun to do. Let's get this party started!!! A big shout out to James by the way for putting in the effort to getting the gears of this great clocktower turning. (Now he just needs to make a kick ass logo :))
Posted by clockwork art at 11:00 AM 1 comments
James Paick's old stuff
James Paick signing in. Lets share some of what work we have so far so we can get this blog going.
more images to come
Posted by clockwork art at 10:45 AM 0 comments
the start...
This blog site is dedicated to a few inspiring artists who will be using this site to post personal work. We will be doing regular updates on a weekly basis.
The artists:
www.stephenchang.net
www.stevechon.com
www.jamespaick.com
www.mellowsmoothe.com
www.artofcire.com
Posted by clockwork art at 10:42 AM 0 comments